![]() Carrier aircraft can also be sent out to attack enemy ships. The game features over 50 classes of playable ships to command, as you attempt to out-manoeuvre and sink enemy vessels while fighting fires, emptying flooded compartments, and repairing subsystem damage caused to your ships to keep them afloat and combat-ready. Missions are based on historical naval engagements, as you take command of the Allied forces or the Imperial Japanese Navy competing for domination of the Solomon Islands, and completing strategic objectives in the Battle of Guadalcanal. Killerfish Games says War on the Sea’s buoyancy and damage models were freshly-developed for this release, but the game was heavily inspired by classic digital naval wargames such as “Great Naval Battles” and “Task Force 1942” – both in its combat and damage systems, and the setting and scope of the campaign. ![]() These complaints are minor however, this series is without doubt the most accurate, comprehensive and detailed of any World War I naval game on the market. Mediterranean and Pacific campaigns would be nice. Featuring submarines, warships, merchant convoys, and aircraft carriers, the game sees players command naval fleets to secure the waters of the South Pacific across a dynamic WWII campaign. Steam and Iron could be improved by adding a multiplay component and a return-to-base function in the campaign game. Real-time naval tactical wargame War on the Sea finally dropped on Steam yesterday, courtesy of Cold Waters publisher Killerfish Games.
0 Comments
Leave a Reply. |
AuthorWrite something about yourself. No need to be fancy, just an overview. ArchivesCategories |